Big Update: Combat Racing Mode
The rules of the game for combat mode:
The shots are E.M.I. (electromagnetic impulse) represented by a sphere, they disconnect and put the vehicle's electronic system on "stand by" for 2 seconds by enveloping it with a sphere which is the same model which serves as ammunition, but be careful you cannot accumulate more than one.
Rework of a large part of the codes
New Combat Racing Game Mode (online and with I.A)
Arcade Solo mode is played against 4 AI like Simulation and Combat mode Solo
Gamepad rumble over all (for windows downloadable)
New Cameras over all (first and third person)
Changing and adding new sounds
Added characteristics to the vehicle selection in online
New Menu
1.1.0 to 1.1.1 Hot fix for the sceneloader and audio listener
Files
Get E.C.R.O.
E.C.R.O.
Electronic Cars Racing Online
Status | In development |
Author | NeoRetroGames |
Genre | Racing, Action, Simulation |
Tags | 3D, Arcade, Driving, gamepad, Indie, Low-poly, Multiplayer, PSX (PlayStation) |
Languages | English |
More posts
- Deleting the WEBGL version (for the moment) too many bugs27 days ago
- 1.1.3 to 1.1.3.b28 days ago
- Video presentation of the game by Moka (myself)29 days ago
- Fix Update (until proven otherwise there is nothing more to correct)29 days ago
- HotFix For Sounds and WebGL textures render for EMI30 days ago
- Add controller vibrations to the Windows downloadable version33 days ago
- New PSX / PS1 Render Option33 days ago
- Video Clip35 days ago
- Full Gameplay Video of Current Solo (1.0.2.a)35 days ago
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